[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"case-detail-en-222":3},{"code":4,"message":5,"data":6,"serverTime":64},200,"success",{"id":7,"language":8,"title":9,"cover":10,"describe":11,"link":12,"view_num":13,"sort":13,"publish_date":14,"status":15,"video_id":12,"state":16,"create_time":17,"update_time":18,"product_scope":12,"related_products":19,"related_cases":20,"product_scope_list":21,"category_ids":22,"category_paths":27,"categories":37,"category_text":63},"222","2","16 Days of Live Virtual Production for the 19th Asian Games","https:\u002F\u002Fdownload.hecoos.com\u002Fenlightv\u002F2026-32\u002FnGaYA7pb3crNZJJ6eQZb.jpeg","\u003Cp>Virtual production in live broadcasting requires more than creating realistic virtual environments. Unlike pre-recorded content, live broadcasts demand consistent performance, precise synchronization, and system reliability throughout every moment of production.\u003C\u002Fp>\u003Cp>\u003Cbr>For the 19th Asian Games, hecoos xR powered the online studio broadcast from the opening ceremony through the closing ceremony, supporting 16 consecutive days of real-time xR production and daily live coverage.\u003C\u002Fp>\u003Cp>\u003Cbr>\u003C\u002Fp>\u003Ch2>Specifications\u003C\u002Fh2>\u003Cspan style=\"font-weight: bold;\">System Configuration: \u003C\u002Fspan>2 hecoos xR servers\u003Cbr>\u003Cspan style=\"font-weight: bold;\">Workflow: \u003C\u002Fspan>Real-time rendering + virtual compositing\u003Cbr>\u003Cspan style=\"font-weight: bold;\">Output: \u003C\u002Fspan>Two channels of 4K LED screen output + virtual crane shot output\u003Cbr>\u003Cspan style=\"font-weight: bold;\">Integration: \u003C\u002Fspan>Virtual tracking crane system\u003Cp>\u003C\u002Fp>\u003Cp>\u003Cimg src=\"https:\u002F\u002Fdownload.hecoos.com\u002Fhecoos_server\u002F20260804\u002FRrAxtCZ8C8ss84WaNbP2.jpg\" style=\"max-width: 100%\">\u003Cbr>\u003C\u002Fp>\u003Ch2>Building a Reliable Real-Time Broadcast Workflow\u003C\u002Fh2>The system utilized two hecoos servers working together in a coordinated workflow. The rendering server processed real-time virtual environments, while the compositing server combined live camera feeds with virtual scenes before delivering the final output.\u003Cp>\u003C\u002Fp>\u003Cp>\u003Cbr>The workflow provided two channels of 4K signal output to the LED screen, while an additional composited virtual crane shot was delivered directly to the director's desk, giving the production team greater flexibility during broadcast creation.\u003Cbr>Expanding Camera Movement in Virtual Production\u003C\u002Fp>\u003Cp>\u003Cbr>A virtual tracking crane arm enabled seamless transitions between presenter close-ups and wide virtual environments. By maintaining accurate spatial relationships between camera movement and virtual content, the system allowed broadcasters to achieve dynamic shots beyond the limitations of a conventional studio setup.\u003C\u002Fp>\u003Cp>\u003Cbr>Through real-time rendering, virtual compositing, and tracking integration, hecoos xR supported a stable long-duration virtual production workflow for one of the world's major sporting events.\u003C\u002Fp>\u003Cp>\u003Cimg src=\"https:\u002F\u002Fdownload.hecoos.com\u002Fhecoos_server\u002F20260804\u002Fhm3Zk2rkdHHh6wpS5NEW.jpg\" style=\"max-width: 100%\">\u003C\u002Fp>","","0","2023-09-27","1",null,"1785834351","1785835688",[],[],[],[23,24,25,26],174,195,207,208,[28,31,34,36],[29,30,23],102,204,[32,33,24],101,199,[29,35,25],205,[29,35,26],[38,45,52,58],{"id":23,"path_ids":39,"path_titles":40,"path":44},[29,30,23],[41,42,43],"Technology and Form","Core Technologies","Virtual Production","Technology and Form \u002F Core Technologies \u002F Virtual Production",{"id":24,"path_ids":46,"path_titles":47,"path":51},[32,33,24],[48,49,50],"Application Scenarios","Film and Broadcast","Broadcast Studio","Application Scenarios \u002F Film and Broadcast \u002F Broadcast Studio",{"id":25,"path_ids":53,"path_titles":54,"path":57},[29,35,25],[41,55,56],"Hardware and Software Ecosystem","LED Screen","Technology and Form \u002F Hardware and Software Ecosystem \u002F LED Screen",{"id":26,"path_ids":59,"path_titles":60,"path":62},[29,35,26],[41,55,61],"Real-time Rendering Engine","Technology and Form \u002F Hardware and Software Ecosystem \u002F Real-time Rendering Engine","Technology and Form \u002F Core Technologies \u002F Virtual Production；Application Scenarios \u002F Film and Broadcast \u002F Broadcast Studio；Technology and Form \u002F Hardware and Software Ecosystem \u002F LED Screen；Technology and Form \u002F Hardware and Software Ecosystem \u002F Real-time Rendering Engine","2026-08-05 09:39:37"]